Video Game Voice Acting Isn't a Crime

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It wasn’t until fairly recently that voice acting in video games was done by either no-name actors trying to pay the bills or B- and C-list actors who were, well, also trying to pay the bills. The Command and Conquer games began employing a mixed bag of actors in its 1999 iteration, Command and Conquer: Tiberian Sun,](Command & Conquer: Tiberian Sun (Video Game 1999) - IMDb) when they managed to snag Luke Skywalker’s big daddy James Earl Jones, but otherwise continued casting random character actors like Udo Kier and Barry Corbin in future games like Command and Conquer: Red Alert 2.](Command & Conquer: Red Alert 2 (Video Game 2000) - IMDb)

Grand Theft Auto III](Grand Theft Auto III (Video Game 2001) - IMDb) changed the game, literally, with its roster of recognizable names and voices like Joe Pantoliano, Michael Madsen, Michael Rapaport, Debi Mazar, and Kyle MacLachlan all playing parts in the free-for-all crime cape that make Rockstar Games just that. With GTA III’s massive sales and buzz (particularly from angry parents), the scene was set for Grand Theft Auto: Vice City,](Grand Theft Auto: Vice City (Video Game 2002) - IMDb) which boasted an over-the-top cast particularly appealing to its target audience: Dennis Hopper, Danny Trejo, Gary Busey, Lee Majors, Debbie Harry, Ray Liotta, Tom Sizemore, and Jenna Jameson, just to name a few.

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