This is a new project that i am starting to build on top of my previous game engine project. The idea is to have random terrain each time the game is loaded hence it will create a new challenge each time.
I hope to further develop this idea in terms of racing car games ie. nfs modified with random tracks to prolong the life of a game..
is this a good idea? ie. if you were playing nfs and had an ooption of having randomly developed track for every race would you like it or hate it? or doesn’t matter to you?
Re: Project Idea; Random Terrains and Collision detection
Sorry Bandoostaa for the late reply,
The game engine is still under heavy construction :) but its going good.. below are two screenshots, first one is the random generated terain and the second one is a vehicle on that terrain that can be moved around and it does the collision detection with the terrain and other objects on that terain as well
Random Terrain:
[thumb=H]image210980_5484981.JPG[/thumb]
Vehicle on the random Terrain:
[thumb=H]image110980_9164893.JPG[/thumb]
Re: Project Idea; Random Terrains and Collision detection
Hey dude u remember Transport Tycoon? - a strategy game I used to play in high school.
Your first picture reminded me of that game.
The vehicle in the second picture looks very nice. Do you have a front pic of the vehicle?
I am working on the physcially based renderer...a lot of code has been done..a lot still to do...unfortunately cant generate any pic until I complete it. Ill post the pics here as soon as I have something substantial
Re: Project Idea; Random Terrains and Collision detection
Looks good man :k:
Have you ever thought of extending this project to a virtual reality tourism software thingamejoo? Maybe you could use live geographical data through some provider (webservices, GPS technology etc) and build out real terrains and maps.
Re: Project Idea; Random Terrains and Collision detection
Bandoostaa, that would be something different than what i am trying to achieve..
this is going to be a core 3Dengine useful for multiple purpose .. an extension to this 3d engine would be used to develop games.. i am tailoring it for PC for now but hopefully after couple of stable releases .. (within next 1 or 2 years) i will port it to PS3 engine.. since the final games are going to be mainly targetted for consoles :)
thats my long term plan .. long way to get there.. and not even sure if i will ever get there.. but its something i plan to do .. :)
Re: Project Idea; Random Terrains and Collision detection
current status is that I have modified the terrain generator function to add different algorithm support… lights are being worked on and its going slow coz 2 other projects along with this and a full time job is going.. so yeah its going..