MAME gets Chrome Native Client port, is awesome case study

[http://www.blogcdn.com/www.engadget.com/media/2012/01/pacchrome.jpg](http://www.engadget.com/2012/01/02/mame-chrome-native-client-port/)	We've already seen MAME burn [brightly](http://www.engadget.com/2011/12/21/imame-emulation-app-hits-the-app-store-humanity-cheers-in-uniso/) (and [briefly](http://www.engadget.com/2011/12/24/imame-app-gets-pulled-from-itunes-app-store/)) on iPads across the world and now it's been delicately ported across to Chrome's [Native Client](http://www.engadget.com/tag/native+client/). Admittedly, the graphics may not stand up against [recent](http://www.engadget.com/2011/12/12/googles-native-client-focuses-on-apps-and-games-brings-bastion/) gaming wares seen on Google's new platform, but it's still able to cope with the likes of *Pac-Man*. Managing to turnaround the whole project in a mere four days, Google engineer Robert Muth branded the brief exercise as "relatively challenging" and has noted down all the deep and meaningfuls in a full case study, available at the source below. For anyone unwilling to dip their toes into Native Client waters, however, there's still plenty of power pellets to be downed [online](http://www.engadget.com/2010/05/25/world-spends-4-82-million-hours-playing-google-pac-man-on-launch/).

MAME gets Chrome Native Client port, is awesome case study originally appeared on Engadget on Mon, 02 Jan 2012 17:25:00 EDT. Please see our terms for use of feeds.
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