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These cars are art, complete with imperfections that end up bringing them closer to the physical world.
While games like The Crew](http://www.autoblog.com/2013/06/11/e3-the-crew-to-blur-line-between-single-and-multi-player-racin/) and DriveClub](http://www.autoblog.com/tag/driveclub) certainly had us drooling over the possibilities of next-generation gaming systems, it wasn’t until we got up close and personal with the upcoming Forza Motorsport 5](http://www.autoblog.com/tag/forza+motorsport+5/) that we realized just what will be possible in a racing simulator. After a brief demo play of the new Forza, as well as a in-depth look at the title from some enthusiastic Turn 10 developers, we’re more amped than ever to play the game for real.
To start with, the graphics in Forza 5 are nothing short of mind-blowing; the game-play presentation is far and away the best we’ve ever seen, and the power of the Xbox One is brought fully to bear in the “Forzavista” mode. Fans of the franchise will remember that Forzavista allows one to walk around and virtually sit in a vehicle; in previous instances, this lavish presentation was only available for a select group of vehicles, but in Forza 5 it’ll be on tap for every car. (“Every car” will also include open-wheel racecars, we’re told, for the first time in the history of the franchise.)
The expansion of Forzavista has happened, without much doubt, as a reflection of the pride of workmanship from the dev team. Said team has used a concept called “physically based materials” to render details of vehicles that we’ve never seen in video games to date. Slight orange peel in body paint, grooves on brake rotors, even realistic machined edges on the spokes of wheels all stand up to close inspection. These cars are art, complete with imperfections that end up bringing them closer to the physical world. Scroll down to keep reading and see what we mean.Continue reading E3: Just a taste of Forza 5 is enough to blow our minds [w/video]
E3: Just a taste of Forza 5 is enough to blow our minds [w/video] originally appeared on Autoblog on Wed, 12 Jun 2013 10:16:00 EST. Please see our terms for use of feeds.
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