It's more that developing games is like a dream job for many gamers. I was quite an active gamer back in the day, with my appreciation for them increasing when I myself got into computer science. The one thing that makes it unappealing as a career is more from the fact that I've read about the pressure that there is to ship games by their deadlines and often the extra hours that entails. That's just not for me.
I know a lot of people die to get into gaming industry whereas I never did. I don't even play games at all,lol. There is pressure but not extra hours, never seen.
I know a lot of people die to get into gaming industry whereas I never did. I don't even play games at all,lol. There is pressure but not extra hours, never seen.
That's great. So how do you like game development? What other technologies are using for it (apart from Java)?
Ten tips for coding
Learn to touch type
Name variables and subroutines descriptively
Type rather than read
Write software that interests you
Read stack traces from the top line down
Aim to write the smallest working program possible
Google like crazy
Build programs one step at a time
Ensure braces always pair up
Format code correctly
yes but spring is a framework which provides much more than just the socket connectivity for the Web Servers. consider this servlets are bi-cycle while spring is ducati monster. Ofcourse, you can start riding the ducati monster but you would never understand the basic concepts of webapps. you would never know why spring is needed when everything can be done in servlets, you would never understand what those XML configurations are and how the corresponds to underlying servlets/filters etc.
Spring at the backend does use servlets ... servlets on the other hand is just an implementation recommended by JEE for webapps/servers.